Call of Duty: Mobile’s Season 9 — Orbital Raiders launched on October 2, 2024, at 5PM PT, and it pushed the mobile shooter toward the outer edges of space with a season built around undead pressure, orbital cosmetics, and a fresh marksman rifle. In 2026, the season remains a useful snapshot of how CODM blends limited-time modes with Battle Pass progression and store-driven customization. The headline addition was Hordepoint, a Hardpoint variant that dropped zombies onto the objective and forced players to fight both enemy Operators and the undead.

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A Hardpoint Variant With a Zombie Problem

Hordepoint was not a simple reskin. The mode kept the core Hardpoint objective loop but added roaming zombies that attacked Operators in their path. Two zombie types appeared: regular and elite. Eliminating zombies and capturing the objective contributed to teamwide bonuses and milestones, which unlocked effects such as increased movement speed, increased health, and the ability to summon two self-destructing zombies. Tough enemies also fed Scorestreak progression, giving squads a reason to clear the undead rather than merely avoid them. The result was a mode that rewarded objective play, crowd control, and timed aggression in equal measure.

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New Tools: Type 63, Flamenaut, and Counter Spy Plane

The Season 9 Battle Pass introduced the Type 63 Marksman Rifle, a semi-automatic tactical weapon designed for high damage with reliable accuracy and control. It gave players a harder-hitting option at range without abandoning stability. The Flamenaut Scorestreak added a flamethrower and fire-resistant mask, letting players ignite foes and explode if they were taken out or chose to self-destruct. The Challenge Pass, meanwhile, unlocked the classic Counter Spy Plane, a Scorestreak that scrambled enemy radar and made it harder for opposing teams to pinpoint friendly locations.

Feature What it added
Hordepoint Hardpoint with regular and elite zombies
Type 63 Semi-automatic marksman rifle with high damage
Flamenaut Flamethrower Scorestreak with self-destruct option
Counter Spy Plane Radar-disruption Scorestreak via Challenge Pass

Battle Pass, Challenge Pass, and Ground Forces

The Orbital Raiders Battle Pass included free and premium items such as Operator Skins, Weapon Blueprints, Calling Cards, and Call of Duty Points. Premium Pass highlights included space-themed Operator Skins like Codename: Lazarus — Final Iteration, Death Angel Alice — Arch Invader, Thomas — Light Armored Vehemence, and Vanguard — Faded Shadow. Weapon Blueprints included the Rytec AMR — Deathspore, PDW-57 — Razor Grown, Man-O-War — Venomous Shards, and the Type 63 — Deadly Botany. Free tiers offered skins, blueprints, Vault Coins, and other rewards.

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The Battle Pass Subscription, framed as enlisting with the Ground Forces, added monthly rewards, a 10% boost to Player and Weapon XP, discount coupons, and limited discounts on 10x crate pulls. Ground Forces rewards included the Constanze — Interplanetary Operator Skin, the HBRa3 — Orbit Decayed, and the Backpack — Endless Drift Haversack. The Challenge Pass used Standard, Special, and Elite Missions to progress, with Challenge Tokens exchangeable for items such as the Swordfish — Voyage Aloft and UL736 — Eclipse.

Events and Store Draws

Season 9 also leaned into limited-time events. Themed events celebrated the autumn harvest for the Middle East region and Día de los Muertos for the Latin American region, while an Alchemy Stars crossover event offered engagement rewards. Key unlockables included the Grau 5.56 — Focused Store. Store content featured the Legendary Dark Shepherd, a pirate-themed Operator Skin from a grim and distant future, alongside the Type 63 — Anchor Weighed Marksman Rifle. The Jackal — Death Tech Draw presented a feared mercenary leader in red and silver body armor, with the EM2 — Eternal Collapse also available. A new Operator, Wu Ming — Drop Trooper, arrived with the Type 19 — Deadly Gravity.

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A special Double Legendary Weapon Draw featured the Legendary HVK-30 — Dantang’s Diancui and the Holger 26 — Ice Majesty, each with its own Death Effect and inspection animation. An Alchemy Stars themed Draw also appeared, based on the free-to-play tactical role-playing and strategy mobile game. These draws reflected CODM’s familiar seasonal structure: a broad Battle Pass, a mission-driven Challenge Pass, and premium store content tied to the season’s visual identity.

Battle Pass Vault and 2026 Perspective

The Battle Pass Vault for Season 9 introduced content from Season 6 2021: The Heat and Season 5 2021: In Deep Water, giving newer players another route to older seasonal rewards. In 2026, Orbital Raiders stands as a clear example of CODM’s seasonal experimentation: Hordepoint mixed objective play with zombie pressure, the Type 63 added a semi-automatic marksman option, and the Flamenaut introduced a high-risk Scorestreak with a self-destruct twist. The season’s space-horror theme, limited regional events, and crossover draws made it a broad content package rather than a single-mode update. For players tracking how CODM has evolved, Season 9 remains a notable chapter in the game’s long-running seasonal model. 🧟🔥🛰️